How to? Fly Through Animation
#2
The View Z Position does move the camera position, and works that way when I test it; not at all like the camera zoom. But it's easier to do fly through navigation by setting Trackball mode to Camera and using the four icons to navigate. Rendering extreme close-ups and fly through is much less efficient in XenoDream though, because it has to calculate the whole object, not just what the camera sees.
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Fly Through Animation - by johnthemon - 01-20-2015, 08:21 AM
RE: Fly Through Animation - by Garth Thornton - 01-20-2015, 11:13 AM
RE: Fly Through Animation - by johnthemon - 01-20-2015, 02:44 PM

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