Hello Garth,

At last, thank you so much especially for your rendering trick; I think this should be helpful. Best regards
Kaspar
Quote:And in this case your sphere is much larger, so it needs either bigger scales or bigger density.What do you mean with "larger"; it's at last the visible size in the holon window relative to the other holons, not the scale or other values, right? And "so it needs either bigger scales": Bigger scales will result in a much more larger sphere; how can I understand this?
Quote:The holon densities should really be automatically adjusted for constructor sizes, and I want to do this but it would break compatibility badly so it has to wait for a major overhaul that breaks other compatibilities too.This would be great, I'm curious about it; perhaps at Christmas?

Quote:...and render more, and see if it either increases the average pixel rates or starts filling in the problem areas faster.As I read in the XD help, "For Chaos renders, the Rate indicator shows the number of new pixels plotted each second. New pixels are those in front of existing pixels." So I would think the average rate is a gauge for development of the pic; it should be equivalent, not contrary equivalent. Decreasing rate would mean it happens just once a little progress; it should be increasing to fill the Problem areas, isn't it?
At last, thank you so much especially for your rendering trick; I think this should be helpful. Best regards
Kaspar