Density problem
#5
Hello Garth,
Quote:And in this case your sphere is much larger, so it needs either bigger scales or bigger density.
What do you mean with "larger"; it's at last the visible size in the holon window relative to the other holons, not the scale or other values, right? And "so it needs either bigger scales": Bigger scales will result in a much more larger sphere; how can I understand this?

Quote:The holon densities should really be automatically adjusted for constructor sizes, and I want to do this but it would break compatibility badly so it has to wait for a major overhaul that breaks other compatibilities too.
This would be great, I'm curious about it; perhaps at Christmas? Smile

Quote:...and render more, and see if it either increases the average pixel rates or starts filling in the problem areas faster.
As I read in the XD help, "For Chaos renders, the Rate indicator shows the number of new pixels plotted each second. New pixels are those in front of existing pixels." So I would think the average rate is a gauge for development of the pic; it should be equivalent, not contrary equivalent. Decreasing rate would mean it happens just once a little progress; it should be increasing to fill the Problem areas, isn't it?

At last, thank you so much especially for your rendering trick; I think this should be helpful. Best regards
Kaspar
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Messages In This Thread
Density problem - by Kaspar - 09-23-2014, 09:32 PM
RE: Density problem - by Garth Thornton - 09-24-2014, 09:19 AM
RE: Density problem - by Kaspar - 09-24-2014, 05:36 PM
RE: Density problem - by Garth Thornton - 09-24-2014, 08:13 PM
RE: Density problem - by Kaspar - 09-25-2014, 01:39 AM
RE: Density problem - by Garth Thornton - 09-25-2014, 08:19 AM
RE: Density problem - by Kaspar - 09-26-2014, 06:08 AM
RE: Density problem - by Garth Thornton - 09-26-2014, 08:08 AM
RE: Density problem - by Kaspar - 09-26-2014, 05:17 PM

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