02-02-2024, 07:26 AM
(02-01-2024, 08:52 PM)Gwumpy Wrote: I thought I'd learned and practiced that the 'Object size' value window effects the main window where the holon layout is whereas the View> 'Camera zoom' value window is moving the position of the camera in relation to the holons although...
When changing the camera 'Object size' in the Holon toolbar it acts as a zoom in the preview window with no noticeable change to the main window but so does View> 'Camera zoom.
If these are (essentially?) the same, then why are they in two different places under different names? More confusing, the numbers do not stay the same when changing only one. For example: I had the left the 'Object size' at it's default 40.00 with the View tab open. Upon switching between orthographic views I watched the 'Camera zoom' number (default) 40 change to 48.99. I put the value back to 40 and went to the new orthographic view where the exact same phenomenon happened again.
I expected when I changed the viewing angle, the size of the object would remain the same, but since it did not, I made these notes.
So then if they are in fact different from each other; then specifically how?
Could you give a use case scenario please?
Object Size scales the object, so it gets bigger or smaller in 3D. Unless it's flat, making it bigger brings the front closer to the camera.
Camera Zoom adjusts the field of view of the camera. Increasing it makes the image larger, as a zoom lens, without bringing the object closer. Object size affects the perspective view as part of the object gets closer, while zoom does not.
So the main reason for adjusting object size is if it's too large and distorting or clipping near the camera (alternatively, increase camera Z distance, which is equivalent) or very small. If an object is very small and you just zoom in, it can appear rather flat. Sometimes that's what you want, for a more orthographic view from any angle.
The orthographic views have their own zoom and pan settings for convenience, as the main use is adjusting holon alignment and it helps when switching views repeatedly.