What started as a simple question became a multifaceted series of questions as I experimented. I will break these into several replies to make it easier to quote.
While pursuing the forum I read a rendering question which lead me to realize that learning to optimize my time spent in the preview window would be the most efficient way to streamline total time spent since most of my time creating is done in the Preview Window.
In the 'Using XenoDram v2.7' > Creating Objects > Optimizing for quality and speed >
The focus is on rendering, which is a step you would ALWAYS take only after getting your objects to your liking via the preview window.
Keeping the question broad: Are there methods to speed up the image generated in the preview window?
I'd assume the less complex the object(s) are the faster, but I'm not therefore going to create less complex objects.
While pursuing the forum I read a rendering question which lead me to realize that learning to optimize my time spent in the preview window would be the most efficient way to streamline total time spent since most of my time creating is done in the Preview Window.
In the 'Using XenoDram v2.7' > Creating Objects > Optimizing for quality and speed >
The focus is on rendering, which is a step you would ALWAYS take only after getting your objects to your liking via the preview window.

I'd assume the less complex the object(s) are the faster, but I'm not therefore going to create less complex objects.