03-03-2023, 05:58 PM
(02-28-2023, 08:04 PM)jupp20 Wrote: I am not a codewriter (except a litte Arduino knowledge) but i can image, that it must be hard to (re)write Xenodream X in 64 bit code.
I wish you a lot of sales of the new version, maybe you will see an opportunity later to expand the program to 64bit and GPU support.
I'm really looking forward to Xenodream X, one of the most fascinating 3D programs on this planet!
I would not expect much difficulty in supporting 64 bit, but I don't yet have a 64 bit compiler, and it would need different JPG support but that should not be a problem. GPU is not likely though because the methods and code I use are better suited to CPU.