01-31-2024, 05:42 PM
There are several reasons for exporting meshes to other 3D renderers. One is combining them with other objects or scenes. One is rendering in full 3D with features and quality and materials that aren't possible in XenoDream. After loading a mesh into another program, you can map textures onto it in various ways, depending on the program.
However, the mesh resolution for export is limited, so you can't export really intricate models in high quality in XD 2.7.
However, the mesh resolution for export is limited, so you can't export really intricate models in high quality in XD 2.7.