Animation design and production

Animation window

The Animation window floats above the Objects room. At present only the object and camera can be interpolated.

Animation uses tracks for independent sets of keyframes. There is a camera track and an overall holons track. You can add tracks to override individual holons for all or part of the animation. Holon override tracks can select which groups of attributes to override (base, transform, metamorphs and color).

Keyframes can be added, updated, deleted, moved and copied. Keyframe intervals have adjustable smoothing and acceleration, and rotations of camera or holons can have extra spins.

After designing an animation you generate batch files, then you can batch render images or batch export meshes or point clouds. Creating a finished animation must be done using other programs.